I use the same (custom) sprite pose for three panels, then make a new one that twists his body for panel 4. My sprite work is both impeccable and lazy, how the hell do I manage that?
The prison exterior has been overhauled significantly since making these screenshots. Towers for instance had been renovated into bunkers (thanks to the magic of 3D floors) and I had completely removed the obnoxious searchlights. The fence had also been redone entirely into metal, and I even added a front gate.